No adventurer wants a messy article. Reason: Need for a better event listing format/layout. Be like the left Mii and clean up this article by re-organizing parts of the article, checking grammar and spelling, and doing other helpful things to correct the article. |
Events are short cut-scenes that can occur while out adventuring or when checking in on your Miis at the Inn. Certain Events can raise or lower a Relationship status between two Miis or give the player HP Bananas, MP Candies, Cake, or Gold.
Inn Events
After completing a stage and reaching the Inn, the Miis will go to sleep, restoring all of their HP and MP. Once the Miis wake up, sometimes, two Miis that share a room will have a speech bubble over them with three dots in it. Occasionally, a cut-scene will happen that has one Mii wanting to go to another Mii's room. If you move the Mii into the room with the Mii they want to see (or the other way around), the speech bubble will appear. If you tap/press A on the speech bubble, an Event will happen. These events will raise the Relationship level between the two Miis. Sometimes, a third Mii will appear in the window and might gain resentment towards one of the Miis, depending on the event.
Event | Description | Dialogue | Picture(s) |
---|---|---|---|
Can't Sleep | The left Mii tells the right Mii that they can't sleep, and the right Mii asks why.
The left Mii tells the right Mii that they kept talking in their sleep, and it's random which phrase they were saying in their sleep, as well as the reaction the right Mii has to this. On rare occasions, a third Mii might eavesdrop and make a comment about it. |
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Event | Description | Dialogue | Pictures |
---|---|---|---|
Cleaning Event |
The first Mii is cleaning their room in the inn, and the second Mii is stood there watching. The second Mii will either help the first Mii, say some words of encouragement, or think about how the first Mii is doing. |
[Mii 1] is cleaning If Mii 2 decides to watch:
If Mii 2 decides to help:
[Mii 2] is cheering from the sidelines!
|
Everything is getting cleaner! |
Event | Description | Dialogue | Pictures |
---|---|---|---|
Exercise | The two Miis will do exercise depending on what they are seen doing from the "Check on the party" screen.
They can then either just do the exercise together with a moderate increase to their relationship, or they can have an "excellent" training session where they'll somehow move closer together, there will be speed lines, and they'll be doing their exercise at a faster speed. |
Before training session
|
Event | Description | Dialogue | Pictures |
---|---|---|---|
Favorite Person |
A Mii asks their roommate about who they like. Said roommate won't tell, even after the Mii persuades the roommate into telling. In the end, the roommate doesn't reveal who they like. This raises their friendship meter. |
Event | Description | Dialogue | Pictures |
---|---|---|---|
Forgiving (one-sided) |
The offending Mii on the right apologizes for their actions that have caused the offended to resent them. He/she then asks if they can be friends again. The offended Mii then accepts the apology, then the two share an embrace. This removes all resentment that the offended Mii had towards the offender. |
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Forgiving (two-sided) |
There are two variations to this event. One variation shows the Miis apologizing to each other while facing opposite sides of the room sitting down. Another shows the Mii on the left suggesting that they should be friends again, which the right happily accepts, causing the both of them to celebrate in joy. This removes all resentment that the Miis had toward each other. |
Alternate variation
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Event | Description | Dialogue | Pictures |
---|---|---|---|
Mii Impression | The Mii on the left does an impression of any one of the other Miis aside from the Mii on the right. They will then say the Warcry of that Mii, and the Mii on the right always has the same reaction.
There is a chance that the Mii the one on the left is doing the impression of will appear at the window because they heard their name. This will not cause resentment, however. |
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Event | Description | Dialogue | Pictures |
---|---|---|---|
New Look | The left Mii changes their hair style and colour because not much was happening. This somehow boosts relationship. This change is temporary and they will return to normal after the event. |
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Event | Description | Dialogue | Pictures |
---|---|---|---|
Present Event | A Mii buys a present for another Mii during a stay at the Inn, the effect on their relationship depends on how much the Mii receiving the gift likes or dislikes the present.
The dialogue changes depending on what item is being given and how the Mii receiving it feels about it. The personality of both Miis has an effect on what they say, (most likely) including what the second Mii says about the present. Occasionally, if the present gives the Mii at least a "Kind of happy" response, there is a chance that a jealous friend of one of the Miis will spy from the window. This can cause resentment towards the other Mii. Possible items are: Small: Photo of [First Mii's Name], Doll of [First Mii's Name], Castanets, Cuddly [Animal], Glass Ball, Music Box, Rainbow Shell, Copper Goblet, Silver Ring, Gold Ring, Platinum Ring, Wooden Spoon, Silver Spoon, Gold Spoon, Perfume, Mirror, Handkerchief, Bar of Soap, Toothbrush, Bead, Empty Can, Brick Medium: [Insect] Specimen, Tambourine, Trumpet, Guitar, Lyre, Balloon, Pillow, Portrait of [First Mii's Name], Avant-garde Painting, Crystal Ball, Bouquet of Roses, Violin Large: New Car, Grand Piano, Statue of [First Mii's Name], Sofa, Bashed Up Bike, Log |
[Mii 1] bought a present!
[Mii 2] is not at all happy!
|
Event | Description | Dialogue | Pictures |
---|---|---|---|
Room Rules | The Mii on the right will say that they should set some ground rules for their room, and the Mii on the left will agree.
There are three(?) variations to what rules the Mii on the right will then say. (Need the text for the left Mii for all situations, plus some parts might not be correct as this has mostly been done by memory) |
Keeping the World Clean
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Event | Description | Dialogue | Pictures |
---|---|---|---|
Rumor |
A Mii tells their roommate something interesting related to another Mii. It's not clear what it exactly is (the Mii whispers it), but the outcome can either be amusing to both Miis or cause them to cry. This raises their friendship meter. The Mii being talked about may overhear it, but nothing else happens after that. |
The conversation:
|
Event | Description | Dialogue | Pictures |
---|---|---|---|
Singing | The Mii on the left is singing, and the Mii on the right either cheers for them, thinks about it, or joins in.
If the Mii on the right joins in, there is a chance they can sing an amazing duet together and improve their relationship more than usual. |
Event | Description | Dialogue | Pictures |
---|---|---|---|
Visiting an Ill Mii | After you get the Travelers' Hub, your Miis can now get ill. This means another Mii can go to see them, and make them feel better.
If they level up their relationship level, then the sick Mii will feel better instantly. And, curiously, feeling sick still won't stop the Mii from being jealous. |
Asking how they are
|
Adventure Events
Adventure Events happen automatically during exploration. Some events can give you items like HP Bananas, MP Candies, or Gold. Other events can restore or deplete HP (and/or) MP, gain relationship or resentment status, and some can just give information about things in Miitopia or your Miis.
See Events - Personalities for personality-based "talking" events witch gives more depth about certain personalities.
See Events - Jobs for job-based "talking" events witch gives more depth about how certain classes work.
See Events - Areas for area-based "talking" events witch gives more of a feel about the situation of the main game or the area.
Event | Description | Dialogue | Pictures |
---|---|---|---|
Adventuring Experience | A Mii thinks they've gotten better at adventuring, to which the other Mii thinks otherwise. | The conversation:
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Event | Description | Dialogue | Pictures |
---|---|---|---|
Blackout |
The dungeon the party is in suddenly plunges into complete darkness, with only one party member visible. You'll be given an option to look to the left or to the right. Results include either bumping into an ally (either while he/she and other allies are dancing or while he/she just happens to be in the way; may cause resentment), tripping over a snack item (obtains said item), getting a birthday surprise (obtains Cake), or nothing happening except for two random allies interacting with each other behind the Mii (boosts friendship meter of those allies). |
Blackout happens:
|
Event | Description | Dialogue | Pictures |
---|---|---|---|
Buried Treasure |
A party member finds a mound of dirt. You'll be given an option to dig it up or leave it be. Digging it up can either result in a snack or some G, but it's also possible to fail. Depending on their personality, a Mii can either automatically give up or insist on continuing digging after a single fail. However, the Mii will give up if their HP is too low after a failed attempt if the player chooses to try again afterward. |
Start of event:
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Event | Description | Dialogue | Pictures |
---|---|---|---|
Butting in Conversation | Two party members are shown chatting until another party member cuts in. The second party member becomes angry at the third, but is fortunately stopped by the first. |
[Mii 1] and [Mii 2] are having fun. [Mii 3] cuts in!
|
Event | Description | Dialogue | Pictures |
---|---|---|---|
Cactus |
A party member is so tired, he/she starts to lose focus. He/She then finds a cactus. Mistaking it for a seat, he/she decides to rest on it. The Mii either recovers some HP from impromptu cactus acupuncture or takes minor damage. |
Getting tired:
Dizzy from the heat...
(Mii sits on cactus)
Heals HP:
Got an impromptu cactus acupuncture! Takes damage:
Sat on needles! |
Event | Description | Dialogue | Pictures |
---|---|---|---|
Complain about Sock | A party member complains about his/her sock that keeps falling down inside his/her shoe. |
The event:
|
Event | Description | Dialogue | Pictures |
---|---|---|---|
Copying | The party member copying what other Mii says. | The conversation:
|
Event | Description | Dialogue | Pictures |
---|---|---|---|
Delicious HP Bananas |
The group exclaims their love for HP Bananas. |
The conversation:
|
Event | Description | Dialogue | Pictures |
---|---|---|---|
Dream |
A party member discovers either a giant statue of an ally or a row of giant statues of all other allies. The Mii then wakes up, turning out that it was all a dream. There's another dream variant that can only be seen in Realm of the Fey area or any other area that shares the same environment as it. Only the nap that results in the "statue" dream heals both HP and MP of the napping Mii. |
Statue dream:
(Mii wakes up from the dream)
[Mii] had a nap. Giant encounter dream:
(Mii 1 wakes up from the dream)
|
Event | Description | Dialogue | Pictures |
---|---|---|---|
Drink |
A party member finds a bottle filled with unknown liquid. You'll be given an option to either drink it or not, unless if the Mii has one of certain personalities that skips to them throwing away the drink or drinking it. However, if the Mii says the drink smells funny, you'll be given a prompt regardless of personality. Drinking it can result in one of several possible outcomes: A full heal (or healing 0 HP if HP is already full), healing some HP, taking minor damage, or, in the case of the drink being poison, instantly reducing the drinker's HP to 1. |
Event | Description | Dialogue | Pictures |
---|---|---|---|
Drowning in Cash | One Mii tells the other about the best "dream" they've had the other night. | The conversation:
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Event | Description | Dialogue | Pictures |
---|---|---|---|
Embarrassing Teammate | A random party member talks about something embarrassing related to a random teammate. |
Fart:
Inside-out clothing:
|
Event | Description | Dialogue | Pictures |
---|---|---|---|
Friend Mail |
One party member discovers that someone (not in party) has slipped a snack into his/her pocket. Said snack has a letter attached to it. What the party member says and the letter's content vary depending on the Miis' personalities. |
Event:
For reactions, see letter reactions. |
Event | Description | Dialogue | Pictures |
---|---|---|---|
Ghost Talk | A party member talks to another about the former having seen a ghost. |
The conversation:
|
Event | Description | Dialogue | Pictures |
---|---|---|---|
Hiccup |
A party member suddenly hiccups. A random ally is given an option to either scare or ignore. Scaring the hiccuping Mii either surprises him/her slightly, getting rid of the hiccups and slightly boosting both Miis' friendship meter, or shocks him/her so much he/she ends up launching upwards and then crashes down, inflicting minor damage. Ignoring the hiccuping Mii will skip the event, but not before showing the now lone Mii hiccuping without anyone else noticing. |
Start of event:
Scare:
No damage taken:
Ignore:
|
Event | Description | Dialogue | Pictures |
---|---|---|---|
Hole |
A hole suddenly forms underneath a party member walking on the front, sending him/her down underground. This reduces your party count by one until you arrive at the Inn. |
Hole forms underneath a Mii:
[Victim Mii] left the party!
|
Event | Description | Dialogue | Pictures |
---|---|---|---|
I Have to Do It | A party member can't resist dancing, causing another party member to feel embarrassed. |
The conversation:
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Event | Description | Dialogue | Pictures |
---|---|---|---|
Jealousy | Two random party members become jealous toward each other for liking the same Mii. |
[Right Mii] likes [Middle Mii]. [Left Mii] likes [Middle Mii] too.
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Event | Description | Dialogue | Pictures |
---|---|---|---|
Last Night | The party member talks about how he/she can't sleep last night. | The conversation:
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Event | Description | Dialogue | Pictures |
---|---|---|---|
Left Sleeping |
A random ally ends up falling asleep in the middle of the journey, leaving him/her behind. The other party members wonder where that Mii is before getting ambushed by monsters.
|
A Mii ends up sleeping, other party members wonder:
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Event | Description | Dialogue | Pictures |
---|---|---|---|
Let's Be Quiet | A Mii suggests to the other that they should quietly sneak past the tough monsters ahead, to which the other Mii exclaims (loudly) in agreement. | The conversation:
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Event | Description | Dialogue | Pictures |
---|---|---|---|
Lever |
A party member is faced with two levers. You can only have them activate one lever (left or right). The activated lever can result in either a snack falling down, the Mii dodging a boulder trap, or the Mii being damaged by said trap. The damage taken from the boulder is half the Mii's max HP. |
Start of event: Which lever will you pull? |
Event | Description | Dialogue | Pictures |
---|---|---|---|
Lost | The party think they've gotten lost in the middle of their exploration. |
The conversation:
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Event | Description | Dialogue | Pictures |
---|---|---|---|
MP Candy Talk | Two random party members talk about MP Candy. |
The conversation:
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Event | Description | Dialogue | Pictures |
---|---|---|---|
MP Stands For... | Two random party members wonder about what MP really stands for. | The conversation:
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Event | Description | Dialogue | Pictures |
---|---|---|---|
New Clothing Talk |
One party member will compliment another's outfit, slightly boosting their friendship meter. Dialogue depends on personality. This event has a possibility to be triggered if you've recently bought a new clothing item for your party member(s). |
Event | Description | Dialogue | Pictures |
---|---|---|---|
Organic? | A random party member comments about something smelling nice, which turns out to be the smell of an all-organic shampoo that another party member has used. They then have a brief chat about it, even though they have no idea what "organic" means. |
The conversation:
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Event | Description | Dialogue | Pictures |
---|---|---|---|
A Pep Talk | The group decides to have a pep talk. | The conversation:
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Event | Description | Dialogue | Pictures |
---|---|---|---|
Prank |
One party member is resting, while another is skipping from left to right and vice versa behind him/her. The resting Mii then attempts pranking the skipping Mii by distracting him/her with a surprise dance. The skipping Mii either dances along or trips. If it's the former, both Miis laugh together and have their relationship meter slightly boosted. If it's the latter, either both Miis laugh like in the former case or possibly gain resentment. If in a quarrel with the former Mii, he/she will always trip and react angrier than usual to the situation. |
Event | Description | Dialogue | Pictures |
---|---|---|---|
Personal Experience | One Mii wonders what it's like to have your face stolen by the Dark Lord, so another tells them from experience. | The conversation:
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Event | Description | Dialogue | Pictures |
---|---|---|---|
Rustling Grass |
Some grass is rustling near a Mii. You'll be given an option to investigate it or leave it alone. Investigating it will result in encountering either a monkey (drops HP Banana), a kitten (restore some of the Mii's MP), or monsters (forces battle and has the Mii investigating have a scared effect). Leaving the grass alone won't result in anything. |
Encountering some rustling grass: *rustle rustle* There's something here!
Investigate, finds kitten: It's a kitten!
Awwwwwww...
The monkey dropped a half eaten HP Banana!
The party gains 1 HP Banana. Investigate, finds monsters: A monster jumped out! The party encounters monsters. The Mii who investigated becomes fearful. Leave it alone: (nothing happens and the Mii ignores it) |
Event | Description | Dialogue | Pictures |
---|---|---|---|
Safe Spot Talk |
Two random party members get into a conversation about staying in the Safe Spot. |
The conversation:
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Event | Description | Dialogue | Pictures |
---|---|---|---|
Singing | A random party member begins singing briefly. Another party member wonders about the song. The singing Mii claims it's their original work, only for the other Mii to compare it to a particular monster's sounds. |
Event | Description | Dialogue | Pictures |
---|---|---|---|
Sleepy |
A random number of Miis (1-4) begin to yawn, starting from the one on the front. If only one Mii yawns, the second will ask if they are tired. If two Miis yawn, both Miis will remark on being yawn buddies and their relationship meter will be slightly boosted. If three Miis end up falling asleep, the party will be attacked by monsters. The battle that occurs will have those three Miis afflicted with the "sleep" ailment at the start. If all four fall asleep from that, all of them will fully recover their HP and MP. |
Event | Description | Dialogue | Pictures |
---|---|---|---|
Snack Offer |
One party member offers another his/her held snack. The latter eats it, healing him/her. This slightly boosts the relationship meter of the two Miis. |
Event:
[Mii 2] ate a(n) [snack]!
|
Event | Description | Dialogue | Pictures |
---|---|---|---|
Snack on Ground |
A Mii finds a snack item on the ground, adding it to either his/her inventory or the Inn's storage if his/her inventory is full. If you don't travel solo when you encounter this event, a random party member can be seen looking at the Mii picking up the snack. This second Mii doesn't do anything else, however. |
Snack found:
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Event | Description | Dialogue | Pictures |
---|---|---|---|
Snack Time | A random party member decides to eat one of their held snacks before continuing the exploration. |
The event:
[Mii] ate an [snack]!
|
Event | Description | Dialogue | Pictures |
---|---|---|---|
Something on Mii |
The Mii on the left begins thinking. The Mii on the right wonders if there's something on him/her. You can either make the left Mii say yes or pick "...".
|
The conversation:
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Event | Description | Dialogue | Pictures |
---|---|---|---|
Starving | Two random party members end up starving, while a third Mii pretends to eat to trick their stomach into feeling full. A short conversation follows. |
The conversation:
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Event | Description | Dialogue | Pictures |
---|---|---|---|
Sudden Growling | Miis prepare for a possible monster attack. | The conversation:[growling is heard]
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Event | Description | Dialogue | Pictures |
---|---|---|---|
Tense Situation |
Two party members become moody toward each other. Either the scene changes to show them fighting or you're given a prompt that appears briefly on the bottom screen. If you're not given a prompt, either both Miis end up arguing and causing resentment towards each other, resulting in an instant quarrel, ("fight" relationship) or a third Mii will stop them from fighting. This will either happen by merely telling them to stop (slightly boosts the friendship meter of the two Miis) or dividing his/her HP Banana and giving each piece to the two Miis (recovers the HP of both and boosts the friendship meters toward the third Mii). Note there is a chance the third Mii will fail to calm the situation, resulting in that Mii getting yelled at instead. There is also a chance where the two Miis tell the third Mii to mind their own business, and while the two Miis will gain resentment towards the third Mii, they will make up and raise their friendship meter slightly. If you receive a prompt, you can either tap the prompt or ignore it. Tapping it will play the "mundane argument" scene as normal, but there's a chance that one of the Miis will be forgiven. If that's the case, a slight friendship boost is applied to both Miis, otherwise a resentment may occur. If you ignore the prompt, the two Miis will simply continue walking without nothing else happening. |
The mood is tense after such a long journey.
|
Event | Description | Dialogue | Pictures |
---|---|---|---|
Thirsty |
Similar to the cactus event, A party member gets so thirsty, he/she starts to lose focus. He/She then happens to find a bottle of "water". The player can choose if the Mii should drink it or if they have a certain personality that makes them drink it without a prompt. The bottle can contain water recovering the Mii with some HP, water recovering the Mii to full health (unless their HP is already full, in which they recover 0 HP instead), sand causing the Mii to take minor damage, poison reducing the Mii to 1 HP, or be empty leaving the Mii in shock. |
Thirsty:
[Mii] is thirsty.
(Mii finds a bottle)
Without prompt:
Water (some HP):
That hit the spot! Water (full heal):
Full refreshment! Sand:
It was full of sand. Poison:
It was poison... Empty: It was empty...
If player chooses to not drink:
Put the bottle in a bin. |
Event | Description | Dialogue | Pictures |
---|---|---|---|
Tired and Cranky | A party member ends up falling into a puddle after an ally accidentally collided with him/her. Due to him/her being tired and cranky, this may cause resentment. |
[Mii 1] is feeling tired and cranky. (a random ally accidentally collides with the Mii, causing him/her to fall into a puddle)
[Mii 1] got angry with [Mii 2]. |
Event | Description | Dialogue | Pictures |
---|---|---|---|
Treasure Chest | See Chest for this event's detailed information. |
Event | Description | Dialogue | Pictures |
---|---|---|---|
Treasure Chest Talk | Two random party members talk about treasure found in chests. |
The conversation:
|
Event | Description | Dialogue | Pictures |
---|---|---|---|
Tripped |
A party member ends up tripping on the ground. Either an ally goes to help the tripped Mii or you're given a prompt. If it's the former, the ally can either get the Mii back up or end up tripping as well (both Miis then laugh afterwards). This slightly boosts the friendship meter. If it's the latter, the chosen ally either helps out or doesn't notice, resulting in another ally helping instead. This also slightly boosts the friendship meter between the Miis involved. |
Event | Description | Dialogue | Pictures |
---|---|---|---|
War Cry |
Requires at least one Mii without a war cry. A random party member asks another if they have a war cry. Options given include "Of course!" and "Not really". Answering with "Of course!" will give you a prompt to fill in that Mii's war cry, similar with the War Cry editor in the Party menu. Canceling the prompt will skip to the "Not really" dialogue. Answering with "Not really" won't do anything. |
The conversation:
Of course!:
Give [Left Mii] a war cry! If filled:
Not really:
|
Event | Description | Dialogue | Pictures |
---|---|---|---|
Water Bottle Incident | A Mii accuses two other Miis of drinking all of their water. | The conversation:
|
Traveler
These events will only trigger if you have a guest Mii from the Travelers' Hub and are usually dependant on the guest Mii's personality.
Event | Description | Dialogue | Picture(s) |
---|---|---|---|
Artist Tripped |
Requires the guest to be an Artsy-Fartsy Mii. The guest party member admires the view and thinks about painting their magnum opus there, only for them to trip. Your Mii then helps them get up. As their thanks, they reward your Mii with a snack. |
The event:
(the Mii trips)
|
Event | Description | Dialogue | Pictures |
---|---|---|---|
Battle Tips |
Requires the guest to be a Kung Fu Mii. The guest party member will offer to help your Mii work out. If the Mii chooses to do so, they will work out and get some random grub from the guest. |
The conversation:
If Yes: (Player Mii starts to do sit-ups while the Kung Fu Mii coaches them on until the other Mii is out of breath)
|
Event | Description | Dialogue | Pictures | |
---|---|---|---|---|
Cool Pose |
Requires the guest to be a Punster Mii. |
The guest party member will start doing some random poses. If your Mii asks what they are doing, the guest will tell them they're trying to find a cool pose and ask your Mii to join them. If the Mii joins in, they will pose along with them and regain some MP. Even if you choose to not ask, your Mii will attempt posing anyway, though it doesn't do anything in that case. |
(the Traveler does a variety of poses as the Player Mii looks on) If your Mii asks:
(Traveler continues posing)
If Yes: (both Miis start doing some poses together) [Player Mii] suddenly feels awesome! If your Mii doesn't ask:
|
Event | Description | Dialogue | Pictures |
---|---|---|---|
Gift of Gab |
Requires the guest to be a Chatty Mii. The guest party member will chat with your Mii, but said guest talks so much your Mii ends up falling asleep. After the event, the affected Mii will fully heal his/her HP. |
The conversation: [Chatty Mii] has the gift of gab. (chat continues, causing the player's Mii to fall asleep)
But sometimes he/she goes on and on...
|
Event | Description | Dialogue | Pictures |
---|---|---|---|
Self-Massage | Requires the guest to be a Sporty Mii.
|
The conversation:
If Yes: (The Player Mii does the same motions from before) [Player Mii] recovered MP!
|
Event | Description | Dialogue | Pictures |
---|---|---|---|
Mock Snack | Requires the guest to be a Innovator Mii.
An Innovator Mii messes with the Player Mii. |
The conversation:
(Player Mii picks up a snack)
(Player Mii tries to take a bite out of it but gets hurt)
(Player Mii becomes angry)
(Innovator Mii hands the Player Mii a snack)
(Player Mii tries to take a bite out of it but gets hurt again)
(Player Mii looks over to the Innovator Mii, who gives an aside glance) (Player Mii becomes angry again and the Innovator Mii shuffles away) |
Event | Description | Dialogue | Pictures | |
---|---|---|---|---|
Momentous Thoughts |
Requires the guest to be an Orator Mii. |
The guest party member will talk about some important thoughts they need to express and loudly exclaim how nice the Player Mii is.
After the event, the Player Mii will either become prideful and recover some MP or get embarrassed and nothing will happen. |
The conversation:
Prideful:
A surge of pride made [Player Mii] recover MP! Embarrassed:
|
Event | Description | Dialogue | Pictures |
---|---|---|---|
Musical Performance |
Requires the guest to be a Virtuoso Mii. The guest party member will say they know how to play a musical instrument and ask if the other Mii wants to hear a sample of it. If they listen, the affected Mii will either restore some MP or take damage after the event depending on how the tune is played. |
The conversation:
If Yes:
Small, pleasant tune:
Horrible tune:
|
Event | Description | Dialogue | Pictures |
---|---|---|---|
Packing Lunch | Requires the guest to be a Culinarian Mii.
The Culinarian Mii has difficulty trying to carry the lunches they brought and offer the Player Mii to help take half. If the Player Mii takes half, the Culinarian Mii will give the Player Mii some random Grub for helping. |
The conversation:
[Offer to take half?] If Yes:
(Player Mii obtains some random grub) |
Event | Description | Dialogue | Pictures |
---|---|---|---|
Spare Snacks |
Requires the guest to be a Gourmet Mii. The Gourmet Mii begins to get hungry and then remembers that he/she still has some snacks. You can either take the offer or not. If "Yes" is chosen but the given snacks actually have gone bad, your Mii involved in this event will take damage. |
The conversation:
Yes, but snack is spoiled: The spare [snack] had gone bad...
No: (under construction) |
Roles in Miitopia: Casting Call
Some events are shown in Miitopia: Casting Call, most of them being in the Camaraderie trailer, for the purpose of showing the bond between the Mage and the Cleric. However, Camaraderie mostly dramatizes the scenarios to make a stronger impact. Events are nowhere featured in the Chosen Ones trailer.
The Camaraderie trailer starts off with a scenario similar to the Tripped event. The Mage, while skipping, trips. The Cleric then decides to help them out, leading the two to start their friendship. The two start off with the Exercise event, followed by the Present Event where the Mage gives the Cleric a present. Eventually, the Cleric asks the Mage who their Favorite Person is, to which the latter playfully doesn't answer. Both the Cat and the Warrior stalk these events.
Nevertheless, the events that follow will eventually lead to the Mage and the Cleric's quarrel. The Warrior is seen giving a present to the Cleric, to which the Mage sees. The Mage then imagines the Tripped event happening like in the beginning of the trailer, except that it happens during sunset and the Cleric doesn't notice. Instead, they are seen laughing alongside the Warrior. After gaining full resentment towards the Cleric, the Mage then trips over the former, similarly to the Tired and Cranky event, except that on this scenario, it was on purpose.
During the end of the Camaraderie trailer, everything is resolved, and the Mage and the Cleric reminiscence the events that have come and go during their journey. Similar to the Otherworld event Any Regrets?, the former asks the latter if they have anything they want to get off their chest before the final battle approaches. The Cleric is about to say it, but in the end, prefers to keep it in until it all comes to an end. The two then look at each other endearingly.
There is one event that is shown in the Venture Forth trailer, similar to the New Clothing Talk event. The Cat complements the Cleric's appearance, leading the latter to get embarrassed.
Trivia
- A Stubborn Mii will be referred to as the gender of the Kind Mii in a Kind Mii's reaction to his/her Friend Mail, regardless of his/her actual gender.
- Interestingly, the "Cactus" and "Blackout" events can be triggered in New Lumos despite the city being always night, raining, and glowing with city lights. However, the "Blackout" event could be implying that the city is in a power outage thus all the lights turning off.
- A Stubborn or Cautious Mii will not do their level up pose from the "Friend Mail" event.
- If an Airheaded Mii finds money or a snack from the "Buried Treasure" event, the item can be seen going through the Mii's head.
Gallery
General
Friend Mail
Finding out about the letter
Letter reactions
- From top to bottom, going down left first, then right: Kind, Laid-back, Stubborn, Cautious, Energetic, Cool and Airheaded.